#include "NOXPrefix.h"
Public Member Functions | |
| NOXStoryFragmentReference | NOXStory::getStoryFragmentReference (NCommon::UInt32 pIndex) |
| NCommon::UInt32 | NOXStory::getNumStoryFragmentReference () |
| NOXStoryFragmentReference | NOXStory::createStoryFragmentReference (NCommon::UInt32 pIndex) |
| void | NOXStory::getStoryName (NOString &pString) |
| bool | NOXStory::hasStoryName () |
| void | NOXStory::setStoryName (NOXStringBase pObject) |
| void | intialize (NOXStringBase pStoryName) |
| NOXBase | NOXStory::getChild (NCommon::UInt32 pIndex) |
| NCommon::UInt32 | NOXStory::getNumChilds () |
| NOXStoryFragmentReference NiXPSObjects::NOXStory::NOXStory::getStoryFragmentReference | ( | NCommon::UInt32 | pIndex | ) |
Get StoryFragmentReference element at index pIndex
| pIndex | index of the element you want to get |
| NCommon::UInt32 NiXPSObjects::NOXStory::NOXStory::getNumStoryFragmentReference | ( | ) |
Calculate the number of StoryFragmentReference elements that are present.
| NOXStoryFragmentReference NiXPSObjects::NOXStory::NOXStory::createStoryFragmentReference | ( | NCommon::UInt32 | pIndex | ) |
Create an StoryFragmentReference element at index pIndex.
| void NiXPSObjects::NOXStory::NOXStory::getStoryName | ( | NOString & | pString | ) |
Get the StoryName attribute.
| bool NiXPSObjects::NOXStory::NOXStory::hasStoryName | ( | ) |
Check for the availability of the StoryName attribute.
| void NiXPSObjects::NOXStory::NOXStory::setStoryName | ( | NOXStringBase | pObject | ) |
Sets the StoryName attribute.
| void NiXPSObjects::NOXStory::intialize | ( | NOXStringBase | pStoryName | ) |
Initialize.
| NOXBase NiXPSObjects::NOXStory::NOXStory::getChild | ( | NCommon::UInt32 | pIndex | ) |
Get child element at index pIndex
| pIndex | index of the element you want to get |
| NCommon::UInt32 NiXPSObjects::NOXStory::NOXStory::getNumChilds | ( | ) |
Calculate the number of child elements that are present.
1.5.3